bardzo proste programowanie arduino w scratch (s4a)

bardzo proste programowanie arduino w scratch (s4a)

INFORMACJA: Poniższy post nie wydostał się z Poczekalni :(

W tym projekcie pokarze wam jak programować w s4a czyli w scratch dla arduino jest to program prosty w obsłudze do tego projektu będziemy potrzebować

Potrzebne składniki:

arduino (obojętnie jaki model)

arduino IDE (link https://www.arduino.cc/download_handler.php?f=/arduino-1.8.1-windows.exe )

Opublikuj swój projekt i odbierz 50% rabatu do wykorzystania w sklepie Nettigo.pl

scratch s4a (link http://vps34736.ovh.net/S4A/S4A16.zip  )

kod który wgrywamy na nasze arduino za pomocą arduino IDE

// NEW IN VERSION 1.6c (by Jorge Gomez):
// Fixed variable type in pin structure: pin.state should be int, not byte
// Optimized speed of execution while receiving data from computer in readSerialPort()

// NEW IN VERSION 1.6b (by Jorge Gomez):
// Added new structure arduinoPins to hold the pins information:
//  - This makes the code easier to read and modify (IMHO)
//  - Allows to change the type of pin more easily to meet non standard use of S4A
//  - Eliminates the need of having to deal with different kind of index access (ie: states[pin-4])
//  - By using an enum to hold all the possible output pin states the code is now more readable
// Changed all functions using old style pin access: configurePins(), resetPins(), readSerialPort(), updateActuator() and sendUpdateActuator()
// Fixed possible overflow every 70 minutes (2e32 us) in pulse() while using micros(). Changed for delayMicroseconds()
// Some minor coding style fixes

// NEW IN VERSION 1.6a  (by Jorge Gomez):
// Fixed compatibility with Arduino Leonardo by avoiding the use of timers
// readSerialPort() optimized:
//  - created state machine for reading the two bytes of the S4A message
//  - updateActuator() is only called if the state is changed
// Memory use optimization
// Cleaning some parts of code
// Avoid using some global variables

// NEW IN VERSION 1.6:
// Refactored reset pins
// Merged code for standard and CR servos
// Merged patch for Leonardo from Peter Mueller (many thanks for this!)

// NEW IN VERSION 1.5:
// Changed pin 8 from standard servo to normal digital output

// NEW IN VERSION 1.4:
// Changed Serial.print() for Serial.write() in ScratchBoardSensorReport function to make it compatible with latest Arduino IDE (1.0)

// NEW IN VERSION 1.3:
// Now it works on GNU/Linux. Also tested with MacOS and Windows 7.
// timer2 set to 20ms, fixing a glitch that made this period unstable in previous versions.
// readSerialport() function optimized.
// pulse() modified so that it receives pulse width as a parameter instead using a global variable.
// updateServoMotors changes its name as a global variable had the same name.
// Some minor fixes.

typedef enum {
  input, servomotor, pwm, digital } 
pinType;

typedef struct pin {
  pinType type;       //Type of pin
int state;         //State of an output
  //byte value;       //Value of an input. Not used by now. TODO
};

pin arduinoPins[14];  //Array of struct holding 0-13 pins information

unsigned long lastDataReceivedTime = millis();

void setup()
{
Serial.begin(38400);
  Serial.flush();
configurePins();
  resetPins();
}

void loop()
{
static unsigned long timerCheckUpdate = millis();

if (millis()-timerCheckUpdate>=20)
  {
sendUpdateServomotors();
    sendSensorValues();
timerCheckUpdate=millis();
  }

readSerialPort();
}

void configurePins()
{
arduinoPins[0].type=input;
  arduinoPins[1].type=input;
arduinoPins[2].type=input;
  arduinoPins[3].type=input;
arduinoPins[4].type=servomotor;
  arduinoPins[5].type=pwm;
arduinoPins[6].type=pwm;
  arduinoPins[7].type=servomotor;
arduinoPins[8].type=servomotor;
  arduinoPins[9].type=pwm;
arduinoPins[10].type=digital;
  arduinoPins[11].type=digital;
arduinoPins[12].type=digital;
  arduinoPins[13].type=digital;
}

void resetPins() {
  for (byte index=0; index <=13; index++) 
{
    if (arduinoPins[index].type!=input)
{
      pinMode(index, OUTPUT);
if (arduinoPins[index].type==servomotor)
      {
arduinoPins[index].state = 255;
        servo (index, 255);
}
      else
{
        arduinoPins[index].state=0;
digitalWrite(index,LOW);
      }
}
  }
}

void sendSensorValues()
{
unsigned int sensorValues[6], readings[5];
  byte sensorIndex;

for (sensorIndex = 0; sensorIndex < 6; sensorIndex++) //for analog sensors, calculate the median of 5 sensor readings in order to avoid variability and power surges
  {
for (byte p = 0; p < 5; p++)
      readings[p] = analogRead(sensorIndex);
insertionSort(readings, 5); //sort readings
    sensorValues[sensorIndex] = readings[2]; //select median reading
}

//send analog sensor values
  for (sensorIndex = 0; sensorIndex < 6; sensorIndex++)
ScratchBoardSensorReport(sensorIndex, sensorValues[sensorIndex]);

//send digital sensor values
  ScratchBoardSensorReport(6, digitalRead(2)?1023:0);
ScratchBoardSensorReport(7, digitalRead(3)?1023:0);
}

void insertionSort(unsigned int* array, unsigned int n)
{
for (int i = 1; i < n; i++)
    for (int j = i; (j > 0) && ( array[j] < array[j-1] ); j--)
swap( array, j, j-1 );
}

void swap(unsigned int* array, unsigned int a, unsigned int b)
{
unsigned int temp = array[a];
  array[a] = array[b];
array[b] = temp;
}

void ScratchBoardSensorReport(byte sensor, int value) //PicoBoard protocol, 2 bytes per sensor
{
Serial.write( B10000000
    | ((sensor & B1111)<<3)
| ((value>>7) & B111));
  Serial.write( value & B1111111);
}

void readSerialPort()
{
byte pin;
  int newVal;
static byte actuatorHighByte, actuatorLowByte;
  static byte readingSM = 0;

if (Serial.available())
  {
if (readingSM == 0)
    {
actuatorHighByte = Serial.read();
      if (actuatorHighByte >= 128) readingSM = 1;
}
    else if (readingSM == 1)
{
      actuatorLowByte = Serial.read();
if (actuatorLowByte < 128) readingSM = 2;
      else readingSM = 0;
}

if (readingSM == 2)
    {
lastDataReceivedTime = millis();
      pin = ((actuatorHighByte >> 3) & 0x0F);
newVal = ((actuatorHighByte & 0x07) << 7) | (actuatorLowByte & 0x7F);

if(arduinoPins[pin].state != newVal)
      {
arduinoPins[pin].state = newVal;
        updateActuator(pin);
}
      readingSM = 0;
}
  }
else checkScratchDisconnection();
}

void reset() //with xbee module, we need to simulate the setup execution that occurs when a usb connection is opened or closed without this module
{
resetPins();        // reset pins
  sendSensorValues(); // protocol handshaking
lastDataReceivedTime = millis();
}

void updateActuator(byte pinNumber)
{
if (arduinoPins[pinNumber].type==digital) digitalWrite(pinNumber, arduinoPins[pinNumber].state);
  else if (arduinoPins[pinNumber].type==pwm) analogWrite(pinNumber, arduinoPins[pinNumber].state);
}

void sendUpdateServomotors()
{
for (byte p = 0; p < 10; p++)
    if (arduinoPins[p].type == servomotor) servo(p, arduinoPins[p].state);
}

void servo (byte pinNumber, byte angle)
{
if (angle != 255)
    pulse(pinNumber, (angle * 10) + 600);
}

void pulse (byte pinNumber, unsigned int pulseWidth)
{
digitalWrite(pinNumber, HIGH);
  delayMicroseconds(pulseWidth);
digitalWrite(pinNumber, LOW);
}

void checkScratchDisconnection() //the reset is necessary when using an wireless arduino board (because we need to ensure that arduino isn't waiting the actuators state from Scratch) or when scratch isn't sending information (because is how serial port close is detected)
{
if (millis() - lastDataReceivedTime > 1000) reset(); //reset state if actuators reception timeout = one second
}

po wgraniu kodu na nasze arduino instalujemy program S4A po zainstalowaniu i wgraniu kodu arduino pozostawiamy podłączone do komputera i odpalamy program s4a i robimy jakiś program na arduino przykłąd na zdjęciu poniżejbardzo proste programowanie arduino w scratch (s4a)

 

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INFORMACJA: Poniższy post nie wydostał się z Poczekalni :(

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